spelutveckling
Flood'Ed
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Flood'Ed is a game where the player controls a ship which is floating on the ocean. The oceanlevel is continusily increasing, and this has to be stopped in order to prevent the world from being flooded.

In order to prevent the world from being flooded, the player has shoot the ocean water into the air into buckets that float in the sky. As theese buckets are filled to their rim, the buckets disappear, along with the water they were filled with, thus lowering the oceans waterlevel.

There's a catch tho. The buckets which are to be filled with water have a specific color. I.e. Purple. This means that the bucket only accepts oceanwater that has purple color. If any other color than purple is inserted into the bucket, that water will just fall through the bucket and once again hit the ocean, thus inceasing the water level.

So the player needs to somehow shoot purple water into the bucket. This is done by collecting colored waterbubbles. Theese bubbles come in many different colors. The ship which the player is controlling has two containers on the left and right side of the main body of the ship. As the player collects colored waterbubbles into theese containers, the left and right container mixes their contents and therefore produces a color which can be shot into the buckets in the sky.

So in order to shoot purple water, the player must collect a red and a blue waterbubble and place theese in the left or right container.

So, basically the the game is divided into levels. The goal of each level is to prevent the sea-level from rising. So what you need to do is to shoot water form the ocean (hence lowering the sea-level). If the water falls back into the sea, the water increases again. The water level is increasing as the game progresses. When all the enemies and buckets have been destoryed / filled, the level is completed.

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